Xcode as a prototyping tool for designers
May 1, 2015
There are a lot of prototyping tools out there for designers. Some of the tools I've used in the past include Pixate, After Effects, and Flinto, all of which provide different ways for designers to show interaction and test their designs.
However, after completing Codepath’s iOS for Designers bootcamp, I've started using Xcode as a prototyping tool for many projects. There are a few reasons why I think it can be a great process for designers working on iOS projects to get comfortable with.
1. Designers benefit from understanding app development
By using the same tool that engineers use to build apps, designers can become more comfortable with terminology, app architecture, and general constraints involved in building apps. All of this facilitates communication between designers and engineers, and informs the entire design process.
Want to see more reasons why designers can benefit from using Xcode? Read more in my post on thoughtbot's blog, here.